Welcome to my Star Wars game!
My game does not fully adhere to canon. And not everything you read on Wookiepedia exists in the game.
For example, take podracers. If you were to see a podracer in my game, it wouldn't have jet engines chained to it--the pod would be firmly mounted between the two engines. Also, the pods would be much more solid in construction--no open cockpits at all. I'd probably make it so it developed from racing escape pods as a joke by bored junkyard employees or repair techs.
Not everything is exactly like the movies. For example, TIE fighters don't explode in fireballs at the slightest touch, ships are not PointDefenseless, there is sensible engineering, and no exploding radio panels. Technobabble and Negative Space Wedgies are avoided.
-the GM
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